In a blinking second you'll miss it, Intel made its first official feedback in assist of ray tracing for subsequent yr's Xe GPUs in a bigger weblog publish about bulletins associated to the FMX Graphics Convention of the Week. In brief, the corporate will supply some sort of raytracing acceleration – however this announcement solely considerations the info heart's GPUs.
The announcement itself just isn’t for much longer, so I cannot actually verbatimize it.
"I’m happy to announce at this time that the Intel® Xe Structure Roadmap for knowledge center-optimized rendering consists of assist for Raytracing acceleration for the Intel® Rendering Framework household of APIs and libraries."
Towards this background, there’s little concrete to say, particularly given the excessive profile of the announcement. It doesn’t specify whether or not assist for raytracing is meant for the primary era of Xe GPUs for knowledge facilities, or whether or not the roadmap is on a street map when accessible in a future era. Intel additionally doesn’t point out what readability precisely the acceleration brings with it. Nonetheless, because it's basically " acceleration" quite than "assist," I’d count on actual to check ray casting, particularly in a high-end product similar to a knowledge heart GPU.
General, Intel's weblog publish notes that the corporate is pursuing a holistic method to raytracing, addressing each CPUs and GPUs. Whereas GPUs will make up a big a part of Intel's efforts to extend raytracing efficiency, the corporate will try to leverage these and their conventional CPUs for future raytracing efforts. In fact, Intel would be the new child within the subject of GPUs, so it's not shocking that the corporate is in search of methods to stability the usage of these (and different new processor applied sciences) with CPUs.